![]() Late in the game you also gain access to a new weapon type. Both of these fit naturally into gameplay, though it can be difficult to touch Quill’s blade to activate the teleport at certain angles due to some odd tracking issues. ![]() ![]() After progressing a bit, you’ll unlock new abilities for you and Quill to use in tandem, such as a teleporting sword slash or growing plants in an area to create platforms and ladders. This sequel isn’t only an improvement in terms of charm, but also gameplay. She gets so much personality with these small interactions, and somehow makes me love her even more than the first game. To maximize cuteness, she’ll give you hints in American Sign Language and by miming actions, and occasionally ask for a high five or even a hug. You feel connected to Quill while also aware that you are a separate entity, and you have to work together to get through the environment by moving platforms around and healing her when she takes damage. This still makes for an incredibly engaging take on VR that makes motion sickness essentially a non-issue with your fixed position in each environment. You can interact with certain objects simply by touching them and holding one of the shoulder buttons. Meanwhile, your controller’s position is tracked by the camera and represented by a magic blue sphere. You can move Quill around with the left analogue stick, jump with X, and swing her sword with Square. You play as the Reader and Quill at the same time. Thankfully, Book II picks up exactly where the first left off – you, Quill, and her uncle Argus head further into the castle to find one of the old man’s old friends.The first few minutes of the game have you quickly retread old ground, but soon enough you’ll be exploring gorgeous new landscapes and solving puzzles with brand new powers.īook II has the same basis as the original. I wanted just a few more puzzles and battles before I was ready to break for the sequel. Just when Quill’s adorable adventure was just getting started, it ended. All three are charming games in their own right, but only Moss left me ravenous for more, though perhaps not in a great way. You and Quill must travel the realms to stop the Arcane once and for all.Ģ019’s Moss was one of three reasons I finally caved and bought a PSVR headset, the other two being Psychonauts in the Rhombus of Ruin and Astro Bot Rescue Mission. Quill and her Reader, having rescued her uncle, embark on a journey to gather Moss’ Glass before the evil Tylan and his Reader can rewrite the books to suit their whims. The defeat of Sarffog was only the beginning of our Twofold heroes story.
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